diff --git a/stepmania/src/NetworkSyncManager.cpp b/stepmania/src/NetworkSyncManager.cpp index 16ac7f799d..aaec01910a 100644 --- a/stepmania/src/NetworkSyncManager.cpp +++ b/stepmania/src/NetworkSyncManager.cpp @@ -210,6 +210,12 @@ void NetworkSyncManager::StartRequest() if (!useSMserver) return ; + //If it's going into demonstration (or jukebox) mode, do not + //bother to sync. + if (GAMESTATE->m_bDemonstrationOrJukebox) + return ; + + vector tmp; //Temporary vector used by receive function when waiting LOG->Trace("Requesting Start from Server."); @@ -295,7 +301,6 @@ void ArgStartCourse(CString CourseName) GAMESTATE->m_MasterPlayerNumber = PLAYER_1; //Need to add more functionality eventually - GAMESTATE->m_pCurCourse = desCourse; GAMESTATE->m_CurStyle = STYLE_DANCE_SINGLE;