Header cleanup.
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@@ -5,6 +5,7 @@
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#include "ThemeManager.h"
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#include "ThemeManager.h"
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#include "XmlFile.h"
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#include "XmlFile.h"
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#include "Foreach.h"
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#include "Foreach.h"
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#include "RadarValues.h"
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#define EMPTY_NAME THEME->GetMetric ("HighScore","EmptyName")
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#define EMPTY_NAME THEME->GetMetric ("HighScore","EmptyName")
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@@ -1,15 +1,15 @@
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/* HighScore - Player scoring data that persists between sessions. */
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/* HighScore - Player scoring data that persists between sessions. */
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#ifndef HighScore_H
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#ifndef HIGH_SCORE_H
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#define HighScore_H
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#define HIGH_SCORE_H
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#include "Grade.h"
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#include "Grade.h"
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#include "GameConstantsAndTypes.h"
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#include "GameConstantsAndTypes.h"
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#include "RadarValues.h"
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#include "DateTime.h"
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#include "DateTime.h"
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#include "RageUtil_AutoPtr.h"
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#include "RageUtil_AutoPtr.h"
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class XNode;
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class XNode;
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class RadarValues;
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struct lua_State;
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struct lua_State;
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struct HighScoreImpl;
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struct HighScoreImpl;
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