Header cleanup.

This commit is contained in:
Steve Checkoway
2006-08-17 18:52:46 +00:00
parent 6e734a13d0
commit 35c48c3671
11 changed files with 15 additions and 5 deletions
+1
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@@ -3,6 +3,7 @@
#include "ScreenDimensions.h"
#include "GameState.h"
#include "ThemeMetric.h"
#include "song.h"
static ThemeMetric<apActorCommands> IN_COMMAND ("LyricDisplay","InCommand");
static ThemeMetric<apActorCommands> OUT_COMMAND ("LyricDisplay","OutCommand");
-1
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@@ -2,7 +2,6 @@
#define LYRIC_DISPLAY_H
#include "ActorFrame.h"
#include "song.h"
#include "BitmapText.h"
class LyricDisplay: public ActorFrame
+1
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@@ -3,6 +3,7 @@
#include "ThemeManager.h"
#include "ThemeMetric.h"
#include "RageUtil.h"
#include "song.h"
/* If this actor is used anywhere other than SelectGroup, we
* can add a setting that changes which metric group we pull
+6 -4
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@@ -1,17 +1,19 @@
#ifndef MUSICLIST_H
#define MUSICLIST_H
#ifndef MUSIC_LIST_H
#define MUSIC_LIST_H
#include "ActorFrame.h"
#include "BitmapText.h"
#include "song.h"
const int MAX_MLIST_COLUMNS = 5;
class Song;
class MusicList : public ActorFrame
{
BitmapText m_textTitles[MAX_MLIST_COLUMNS];
struct group {
struct group
{
RString ContentsText[MAX_MLIST_COLUMNS];
int m_iNumSongsInGroup;
};
+1
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@@ -25,6 +25,7 @@
#include "SongManager.h"
#include "GameLoop.h"
#include "ScreenServiceAction.h"
#include "song.h"
static bool g_bIsDisplayed = false;
static bool g_bIsSlow = false;
+1
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@@ -53,6 +53,7 @@
#include "ScreenSaveSync.h"
#include "AdjustSync.h"
#include "SongUtil.h"
#include "song.h"
//
// Defines
+1
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@@ -4,6 +4,7 @@
#include "GameState.h"
#include "PrefsManager.h"
#include "StatsManager.h"
#include "song.h"
REGISTER_SCREEN_CLASS( ScreenGameplayLesson );
ScreenGameplayLesson::ScreenGameplayLesson()
+1
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@@ -7,6 +7,7 @@
#include "ActiveAttackList.h"
#include "ScoreDisplayNormal.h"
#include "ScoreKeeperShared.h"
#include "song.h"
REGISTER_SCREEN_CLASS( ScreenGameplayShared );
@@ -4,6 +4,7 @@
#define ScreenGameplaySyncMachine_H
#include "ScreenGameplayNormal.h"
#include "song.h"
class ScreenGameplaySyncMachine : public ScreenGameplayNormal
{
+1
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@@ -21,6 +21,7 @@
#include "InputEventPlus.h"
#include "AdjustSync.h"
#include "SongUtil.h"
#include "song.h"
#define SHOW_COURSE_MODIFIERS_PROBABILITY THEME->GetMetricF(m_sName,"ShowCourseModifiersProbability")
+1
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@@ -17,6 +17,7 @@
#include "MenuTimer.h"
#include "SongUtil.h"
#include "LocalizedString.h"
#include "song.h"
#define BANNER_WIDTH THEME->GetMetricF("ScreenSelectGroup","BannerWidth")
#define BANNER_HEIGHT THEME->GetMetricF("ScreenSelectGroup","BannerHeight")