simplify: LoadBG sets ID.iAlphaBits = 0

This commit is contained in:
Glenn Maynard
2004-03-26 08:05:07 +00:00
parent 907d11dae8
commit e3d7949a9d
+1 -3
View File
@@ -144,10 +144,8 @@ void BGAnimationLayer::Init()
void BGAnimationLayer::LoadFromStaticGraphic( CString sPath )
{
Init();
RageTextureID ID(sPath);
ID.iAlphaBits = 0;
Sprite* pSprite = new Sprite;
pSprite->LoadBG( ID );
pSprite->LoadBG( sPath );
pSprite->StretchTo( FullScreenRectI );
m_SubActors.push_back( pSprite );
}