From e3d7949a9d450359d74d6a3af0b60fe3b9e0cd55 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Fri, 26 Mar 2004 08:05:07 +0000 Subject: [PATCH] simplify: LoadBG sets ID.iAlphaBits = 0 --- stepmania/src/BGAnimationLayer.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/stepmania/src/BGAnimationLayer.cpp b/stepmania/src/BGAnimationLayer.cpp index 73196f4027..45a3676e83 100644 --- a/stepmania/src/BGAnimationLayer.cpp +++ b/stepmania/src/BGAnimationLayer.cpp @@ -144,10 +144,8 @@ void BGAnimationLayer::Init() void BGAnimationLayer::LoadFromStaticGraphic( CString sPath ) { Init(); - RageTextureID ID(sPath); - ID.iAlphaBits = 0; Sprite* pSprite = new Sprite; - pSprite->LoadBG( ID ); + pSprite->LoadBG( sPath ); pSprite->StretchTo( FullScreenRectI ); m_SubActors.push_back( pSprite ); }