Update ScreenSelectPlayer when a player joins. This prevents it from crashing if the cursor has not been moved.
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@@ -165,7 +165,7 @@ HelpText=ScreenString("HelpTextNormal")
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IdleCommentSeconds=0
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IdleTimeoutSeconds=0
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TimerSeconds=0
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UpdateOnMessage=""
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UpdateOnMessage="PlayerJoined"
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PrevScreen="ScreenTitleMenu"
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ChoiceNames="1,2,3"
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# The "name" here affects the announcer, eg. "ScreenSelectStyle comment single".
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