add Lua PlayMode constants
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@@ -36,6 +36,17 @@ static const CString PlayModeNames[NUM_PLAY_MODES] = {
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XToString( PlayMode );
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XToString( PlayMode );
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XToThemedString( PlayMode, NUM_PLAY_MODES );
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XToThemedString( PlayMode, NUM_PLAY_MODES );
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StringToX( PlayMode );
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StringToX( PlayMode );
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void LuaPlayMode(lua_State* L)
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{
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FOREACH_PlayMode( pm )
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{
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CString s = PlayModeNames[pm];
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s.MakeUpper();
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LUA->SetGlobal( "PLAY_MODE_"+s, pm );
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}
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LUA->SetGlobal( "NUM_PLAY_MODES", NUM_PLAY_MODES );
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}
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REGISTER_WITH_LUA_FUNCTION( LuaPlayMode );
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RankingCategory AverageMeterToRankingCategory( int iAverageMeter )
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RankingCategory AverageMeterToRankingCategory( int iAverageMeter )
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