From e33b520a269faceb779d514a49d90a0aafe7328a Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Mon, 21 Feb 2005 06:49:43 +0000 Subject: [PATCH] add Lua PlayMode constants --- stepmania/src/GameConstantsAndTypes.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/stepmania/src/GameConstantsAndTypes.cpp b/stepmania/src/GameConstantsAndTypes.cpp index 611bf057e1..595996708c 100644 --- a/stepmania/src/GameConstantsAndTypes.cpp +++ b/stepmania/src/GameConstantsAndTypes.cpp @@ -36,6 +36,17 @@ static const CString PlayModeNames[NUM_PLAY_MODES] = { XToString( PlayMode ); XToThemedString( PlayMode, NUM_PLAY_MODES ); StringToX( PlayMode ); +void LuaPlayMode(lua_State* L) +{ + FOREACH_PlayMode( pm ) + { + CString s = PlayModeNames[pm]; + s.MakeUpper(); + LUA->SetGlobal( "PLAY_MODE_"+s, pm ); + } + LUA->SetGlobal( "NUM_PLAY_MODES", NUM_PLAY_MODES ); +} +REGISTER_WITH_LUA_FUNCTION( LuaPlayMode ); RankingCategory AverageMeterToRankingCategory( int iAverageMeter )