don't reinit ActorFrame stuff

This commit is contained in:
Glenn Maynard
2005-11-29 17:27:34 +00:00
parent 348a3fb4e0
commit e2f20b43d5
-4
View File
@@ -26,10 +26,6 @@ const float SPIRAL_MIN_ZOOM = 0.3f;
BGAnimationLayer::BGAnimationLayer()
{
m_fUpdateRate = 1;
m_fFOV = -1; // no change
m_bLighting = false;
m_vParticleVelocity.clear();
m_Type = TYPE_SPRITE;