Xbox compile fix

This commit is contained in:
Ryan Dortmans
2004-11-26 23:30:59 +00:00
parent 21bbc0124d
commit e2d265993f
+2 -2
View File
@@ -483,10 +483,10 @@ CString RageDisplay_D3D::TryVideoMode( VideoModeParams p, bool &bNewDeviceOut )
if( FindBackBufferType( p.windowed, p.bpp ) == D3DFMT_UNKNOWN ) // no possible back buffer formats
return ssprintf( "FindBackBufferType(%i,%i) failed", p.windowed, p.bpp ); // failed to set mode
#if !defined(XBOX)
if( g_hWndMain == NULL )
GraphicsWindow::CreateGraphicsWindow( p );
#if defined(XBOX)
#else
p.windowed = false;
#endif