for motion tweens that On and Off to the same place, writing them this way

is an easy way to make them repeatable
This commit is contained in:
Glenn Maynard
2005-07-22 21:14:28 +00:00
parent 0ef1a88a05
commit e2be6fba66
+32 -32
View File
@@ -447,30 +447,30 @@ ArtistDisplayX=
ArtistDisplayY= ArtistDisplayY=
ArtistDisplayOnCommand=hidden,1 ArtistDisplayOnCommand=hidden,1
ArtistDisplayOffCommand= ArtistDisplayOffCommand=
BannerX=SCREEN_CENTER_X-172 BannerX=SCREEN_CENTER_X-172-SCREEN_WIDTH*0.6
BannerY=SCREEN_CENTER_Y-68 BannerY=SCREEN_CENTER_Y-68
BannerOnCommand=addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6 BannerOnCommand=bounceend,0.5;addx,SCREEN_WIDTH*0.6
BannerOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6 BannerOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6
BannerWidth=284 BannerWidth=284
BannerHeight=88 BannerHeight=88
BannerFrameX=SCREEN_CENTER_X-160 BannerFrameX=SCREEN_CENTER_X-160-SCREEN_WIDTH*0.6
BannerFrameY=SCREEN_CENTER_Y-78 BannerFrameY=SCREEN_CENTER_Y-78
BannerFrameOnCommand=addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6 BannerFrameOnCommand=bounceend,0.5;addx,SCREEN_WIDTH*0.6
BannerFrameOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6 BannerFrameOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6
BPMDisplayX=SCREEN_CENTER_X-160 BPMDisplayX=SCREEN_CENTER_X-160-SCREEN_WIDTH*0.6
BPMDisplayY=SCREEN_CENTER_Y-119 BPMDisplayY=SCREEN_CENTER_Y-119
BPMDisplayOnCommand=addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6 BPMDisplayOnCommand=bounceend,0.5;addx,SCREEN_WIDTH*0.6
BPMDisplayOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6 BPMDisplayOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6
ShowStage=1 ShowStage=1
StageX=SCREEN_CENTER_X-280 StageX=SCREEN_CENTER_X-280-SCREEN_WIDTH*0.6
StageY=SCREEN_CENTER_Y-119 StageY=SCREEN_CENTER_Y-119
StageOnCommand=draworder,1;addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6 StageOnCommand=draworder,1;bounceend,0.5;addx,SCREEN_WIDTH*0.6
StageOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6 StageOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6
CDTitleX=SCREEN_CENTER_X-68 CDTitleX=SCREEN_CENTER_X-68-SCREEN_WIDTH*0.6
CDTitleY=SCREEN_CENTER_Y-92 CDTitleY=SCREEN_CENTER_Y-92
CDTitleFrontCommand=spin;effectmagnitude,0,90,0;cullmode,back CDTitleFrontCommand=spin;effectmagnitude,0,90,0;cullmode,back
CDTitleBackCommand=spin;effectmagnitude,0,90,0;cullmode,front;diffuse,#333333 CDTitleBackCommand=spin;effectmagnitude,0,90,0;cullmode,front;diffuse,#333333
CDTitleOnCommand=addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6 CDTitleOnCommand=bounceend,0.5;addx,SCREEN_WIDTH*0.6
CDTitleOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6 CDTitleOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6
CharacterIconP1Y=-1000 CharacterIconP1Y=-1000
CharacterIconP1X=-1000 CharacterIconP1X=-1000
@@ -504,9 +504,9 @@ AutogenIconP2X=SCREEN_CENTER_X-48
AutogenIconP2Y=SCREEN_CENTER_Y+8 AutogenIconP2Y=SCREEN_CENTER_Y+8
AutogenIconP2OnCommand=zoomy,0;linear,0.5;zoomy,1 AutogenIconP2OnCommand=zoomy,0;linear,0.5;zoomy,1
AutogenIconP2OffCommand=linear,0.5;zoomy,0 AutogenIconP2OffCommand=linear,0.5;zoomy,0
DifficultyDisplayX=SCREEN_CENTER_X-15 DifficultyDisplayX=SCREEN_CENTER_X-15-SCREEN_WIDTH*0.6
DifficultyDisplayY=SCREEN_CENTER_Y-60 DifficultyDisplayY=SCREEN_CENTER_Y-60
DifficultyDisplayOnCommand=addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6 DifficultyDisplayOnCommand=bounceend,0.5;addx,SCREEN_WIDTH*0.6
DifficultyDisplayOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6 DifficultyDisplayOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6
ShowRadar=1 ShowRadar=1
RadarX=SCREEN_CENTER_X-160 RadarX=SCREEN_CENTER_X-160
@@ -516,25 +516,25 @@ RadarOffCommand=
ShowDifficultyList=0 ShowDifficultyList=0
ShowCourseContents=1 ShowCourseContents=1
ShowPanes=0 ShowPanes=0
SortIconX=SCREEN_CENTER_X-68 SortIconX=SCREEN_CENTER_X-68-SCREEN_WIDTH*0.6
SortIconY=SCREEN_CENTER_Y-119 SortIconY=SCREEN_CENTER_Y-119
SortIconOnCommand=addx,-SCREEN_WIDTH*0.6;bounceend,0.5;addx,SCREEN_WIDTH*0.6 SortIconOnCommand=bounceend,0.5;addx,SCREEN_WIDTH*0.6
SortIconOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6 SortIconOffCommand=bouncebegin,0.5;addx,-SCREEN_WIDTH*0.6
ScoreFrameP1X=SCREEN_CENTER_X+200 ScoreFrameP1X=SCREEN_CENTER_X+200+SCREEN_WIDTH*0.6
ScoreFrameP1Y=SCREEN_CENTER_Y-30 ScoreFrameP1Y=SCREEN_CENTER_Y-30
ScoreFrameP1OnCommand=addx,SCREEN_WIDTH*0.6;bounceend,0.5;addx,-SCREEN_WIDTH*0.6 ScoreFrameP1OnCommand=bounceend,0.5;addx,-SCREEN_WIDTH*0.6
ScoreFrameP1OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH*0.6 ScoreFrameP1OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH*0.6
ScoreFrameP2X=SCREEN_CENTER_X+200 ScoreFrameP2X=SCREEN_CENTER_X+200+SCREEN_WIDTH*0.6
ScoreFrameP2Y=SCREEN_CENTER_Y+46 ScoreFrameP2Y=SCREEN_CENTER_Y+46
ScoreFrameP2OnCommand=addx,SCREEN_WIDTH*0.6;bounceend,0.5;addx,-SCREEN_WIDTH*0.6 ScoreFrameP2OnCommand=bounceend,0.5;addx,-SCREEN_WIDTH*0.6
ScoreFrameP2OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH*0.6 ScoreFrameP2OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH*0.6
ScoreP1X=SCREEN_CENTER_X+200 ScoreP1X=SCREEN_CENTER_X+200+SCREEN_WIDTH*0.6
ScoreP1Y=SCREEN_CENTER_Y-30 ScoreP1Y=SCREEN_CENTER_Y-30
ScoreP1OnCommand=addx,SCREEN_WIDTH*0.6;bounceend,0.5;addx,-SCREEN_WIDTH*0.6 ScoreP1OnCommand=bounceend,0.5;addx,-SCREEN_WIDTH*0.6
ScoreP1OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH*0.6 ScoreP1OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH*0.6
ScoreP2X=SCREEN_CENTER_X+200 ScoreP2X=SCREEN_CENTER_X+200+SCREEN_WIDTH*0.6
ScoreP2Y=SCREEN_CENTER_Y+46 ScoreP2Y=SCREEN_CENTER_Y+46
ScoreP2OnCommand=addx,SCREEN_WIDTH*0.6;bounceend,0.5;addx,-SCREEN_WIDTH*0.6 ScoreP2OnCommand=bounceend,0.5;addx,-SCREEN_WIDTH*0.6
ScoreP2OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH*0.6 ScoreP2OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH*0.6
# Don't use relative motion here. It's usually possible to change the # Don't use relative motion here. It's usually possible to change the
# sort again while this command is still executing. # sort again while this command is still executing.
@@ -2357,9 +2357,9 @@ AllowDisabledPlayerInput=0
StyleIcon=1 StyleIcon=1
ShowStage=0 ShowStage=0
MemoryCardIcons=1 MemoryCardIcons=1
HeaderX=SCREEN_CENTER_X HeaderX=SCREEN_CENTER_X+SCREEN_WIDTH
HeaderY=SCREEN_TOP+22 HeaderY=SCREEN_TOP+22
HeaderOnCommand=draworder,95;addx,SCREEN_WIDTH;spring,0.5;addx,-SCREEN_WIDTH HeaderOnCommand=draworder,95;spring,0.5;addx,-SCREEN_WIDTH
HeaderOffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH; HeaderOffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH;
FooterX=SCREEN_CENTER_X FooterX=SCREEN_CENTER_X
FooterY=SCREEN_BOTTOM-16 FooterY=SCREEN_BOTTOM-16
@@ -2369,21 +2369,21 @@ HelpX=SCREEN_CENTER_X
HelpY=SCREEN_BOTTOM-24 HelpY=SCREEN_BOTTOM-24
HelpOnCommand=draworder,97;zoom,0.5;zoomy,0;linear,0.5;zoomy,0.5 HelpOnCommand=draworder,97;zoom,0.5;zoomy,0;linear,0.5;zoomy,0.5
HelpOffCommand=linear,0.5;zoomy,0 HelpOffCommand=linear,0.5;zoomy,0
StyleIconX=SCREEN_CENTER_X+120 StyleIconX=SCREEN_CENTER_X+120+SCREEN_WIDTH
StyleIconY=SCREEN_TOP+26 StyleIconY=SCREEN_TOP+26
StyleIconOnCommand=draworder,97;addx,SCREEN_WIDTH;spring,0.5;addx,-SCREEN_WIDTH StyleIconOnCommand=draworder,97;spring,0.5;addx,-SCREEN_WIDTH
StyleIconOffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH; StyleIconOffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH;
MemoryCardDisplayP1X=SCREEN_CENTER_X+140 MemoryCardDisplayP1X=SCREEN_CENTER_X+140+SCREEN_WIDTH
MemoryCardDisplayP1Y=SCREEN_CENTER_Y-220 MemoryCardDisplayP1Y=SCREEN_CENTER_Y-220
MemoryCardDisplayP1OnCommand=draworder,97;addx,SCREEN_WIDTH;spring,0.5;addx,-SCREEN_WIDTH MemoryCardDisplayP1OnCommand=draworder,97;spring,0.5;addx,-SCREEN_WIDTH
MemoryCardDisplayP1OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH; MemoryCardDisplayP1OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH;
MemoryCardDisplayP2X=SCREEN_CENTER_X+160 MemoryCardDisplayP2X=SCREEN_CENTER_X+160+SCREEN_WIDTH
MemoryCardDisplayP2Y=SCREEN_CENTER_Y-220 MemoryCardDisplayP2Y=SCREEN_CENTER_Y-220
MemoryCardDisplayP2OnCommand=draworder,97;addx,SCREEN_WIDTH;spring,0.5;addx,-SCREEN_WIDTH MemoryCardDisplayP2OnCommand=draworder,97;spring,0.5;addx,-SCREEN_WIDTH
MemoryCardDisplayP2OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH; MemoryCardDisplayP2OffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH;
TimerX=SCREEN_CENTER_X+270 TimerX=SCREEN_CENTER_X+270+SCREEN_WIDTH
TimerY=SCREEN_TOP+22 TimerY=SCREEN_TOP+22
TimerOnCommand=draworder,97;addx,SCREEN_WIDTH;spring,0.5;addx,-SCREEN_WIDTH TimerOnCommand=draworder,97;spring,0.5;addx,-SCREEN_WIDTH
TimerOffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH; TimerOffCommand=bouncebegin,0.5;addx,SCREEN_WIDTH;
TimerStealth=0 TimerStealth=0
ForceTimer=0 ForceTimer=0