mode icons, lyric display, autogen
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Common Fallback
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Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 3.9 KiB |
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After Width: | Height: | Size: 1.2 KiB |
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After Width: | Height: | Size: 1.2 KiB |
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After Width: | Height: | Size: 1.2 KiB |
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After Width: | Height: | Size: 1.1 KiB |
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After Width: | Height: | Size: 1.2 KiB |
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After Width: | Height: | Size: 1.2 KiB |
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After Width: | Height: | Size: 1.3 KiB |
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After Width: | Height: | Size: 1.2 KiB |
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Before Width: | Height: | Size: 324 B After Width: | Height: | Size: 1011 B |
@@ -793,7 +793,7 @@ end;
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ShowAutogen=true
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AutogenX=0
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AutogenY=0
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AutogenOnCommand=diffuseshift;effectcolor1,Color.Alpha( Color("Green") , 0.5 );effectcolor2,ColorMidTone( Color("Green") );
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AutogenOnCommand=diffuseshift;effectcolor1,Color.Alpha( Color("Red") , 0.5 );effectcolor2,ColorMidTone( Color("Red") );zoom,0.6
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#AutogenOnCommand=zoom,0.75;
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#
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ShowStepsType=true
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@@ -1057,6 +1057,12 @@ StartGivesUp=false
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UnpauseWithStart=false
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SelectSkipsSong=false
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StopCourseEarly=check_stop_course_early()
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#
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LyricDisplaySetNoReverseCommand=x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y+260;
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LyricDisplaySetReverseCommand=x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y-260
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# This is used if one player is in reverse and the other isn't.
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LyricDisplaySetOneReverseCommand=x,SCREEN_CENTER_X+0;y,SCREEN_CENTER_Y-260
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LyricDisplayDefaultColor=color("0,1,0,1");
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[ScoreDisplayNormal]
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TextY=
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