don't show snap type in practice
This commit is contained in:
@@ -753,7 +753,8 @@ void ScreenEdit::UpdateTextInfo()
|
|||||||
CString sText;
|
CString sText;
|
||||||
sText += ssprintf( "Current beat:\n %.3f\n", GAMESTATE->m_fSongBeat );
|
sText += ssprintf( "Current beat:\n %.3f\n", GAMESTATE->m_fSongBeat );
|
||||||
sText += ssprintf( "Current sec:\n %.3f\n", m_pSong->GetElapsedTimeFromBeat(GAMESTATE->m_fSongBeat) );
|
sText += ssprintf( "Current sec:\n %.3f\n", m_pSong->GetElapsedTimeFromBeat(GAMESTATE->m_fSongBeat) );
|
||||||
sText += ssprintf( "Snap to:\n %s\n", sNoteType.c_str() );
|
if( EDIT_MODE >= EDIT_MODE_HOME )
|
||||||
|
sText += ssprintf( "Snap to:\n %s\n", sNoteType.c_str() );
|
||||||
sText += ssprintf( "Selection beat:\n %s\n %s\n", m_NoteFieldEdit.m_iBeginMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker)).c_str(), m_NoteFieldEdit.m_iEndMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iEndMarker)).c_str() );
|
sText += ssprintf( "Selection beat:\n %s\n %s\n", m_NoteFieldEdit.m_iBeginMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker)).c_str(), m_NoteFieldEdit.m_iEndMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iEndMarker)).c_str() );
|
||||||
if( EDIT_MODE == EDIT_MODE_FULL )
|
if( EDIT_MODE == EDIT_MODE_FULL )
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user