From e225a7776398bc27efa38ec85cb6f13e82190830 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Sat, 16 Apr 2005 20:43:26 +0000 Subject: [PATCH] don't show snap type in practice --- stepmania/src/ScreenEdit.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 558ed2b8fd..27785d053f 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -753,7 +753,8 @@ void ScreenEdit::UpdateTextInfo() CString sText; sText += ssprintf( "Current beat:\n %.3f\n", GAMESTATE->m_fSongBeat ); sText += ssprintf( "Current sec:\n %.3f\n", m_pSong->GetElapsedTimeFromBeat(GAMESTATE->m_fSongBeat) ); - sText += ssprintf( "Snap to:\n %s\n", sNoteType.c_str() ); + if( EDIT_MODE >= EDIT_MODE_HOME ) + sText += ssprintf( "Snap to:\n %s\n", sNoteType.c_str() ); sText += ssprintf( "Selection beat:\n %s\n %s\n", m_NoteFieldEdit.m_iBeginMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker)).c_str(), m_NoteFieldEdit.m_iEndMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iEndMarker)).c_str() ); if( EDIT_MODE == EDIT_MODE_FULL ) {