don't show snap type in practice
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@@ -753,7 +753,8 @@ void ScreenEdit::UpdateTextInfo()
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CString sText;
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sText += ssprintf( "Current beat:\n %.3f\n", GAMESTATE->m_fSongBeat );
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sText += ssprintf( "Current sec:\n %.3f\n", m_pSong->GetElapsedTimeFromBeat(GAMESTATE->m_fSongBeat) );
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sText += ssprintf( "Snap to:\n %s\n", sNoteType.c_str() );
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if( EDIT_MODE >= EDIT_MODE_HOME )
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sText += ssprintf( "Snap to:\n %s\n", sNoteType.c_str() );
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sText += ssprintf( "Selection beat:\n %s\n %s\n", m_NoteFieldEdit.m_iBeginMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iBeginMarker)).c_str(), m_NoteFieldEdit.m_iEndMarker==-1 ? "----" : ssprintf("%.3f",NoteRowToBeat(m_NoteFieldEdit.m_iEndMarker)).c_str() );
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if( EDIT_MODE == EDIT_MODE_FULL )
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{
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