use bFailed
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@@ -156,7 +156,7 @@ ScreenEvaluation::ScreenEvaluation()
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STATSMAN->m_CurStageStats.m_player[p].UpdateComboList( 1.00f * fSeconds, false );
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if( RandomInt(5) == 0 )
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{
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STATSMAN->m_CurStageStats.m_player[p].bFailedEarlier = true;
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STATSMAN->m_CurStageStats.m_player[p].bFailed = true;
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}
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STATSMAN->m_CurStageStats.m_player[p].iTapNoteScores[TNS_W1] = RandomInt( 3 );
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STATSMAN->m_CurStageStats.m_player[p].iTapNoteScores[TNS_W2] = RandomInt( 3 );
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