use bFailed

This commit is contained in:
Glenn Maynard
2006-11-09 08:23:55 +00:00
parent dadfbf7045
commit e1eb59bc02
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -313,7 +313,7 @@ void NetworkSyncManager::ReportScore(int playerID, int step, int score, int comb
ctr = uint8_t( STATSMAN->m_CurStageStats.m_player[playerID].GetGrade()*16 );
if ( STATSMAN->m_CurStageStats.m_player[playerID].bFailedEarlier )
if ( STATSMAN->m_CurStageStats.m_player[playerID].bFailed )
ctr = uint8_t( 112 ); //Code for failed (failed constant seems not to work)
m_packet.Write1(ctr);