Change KB7 spacing – P1 and P2 are intentionally different and I will be committing a noteskin shortly. [shakesoda]
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+20
-19
@@ -917,7 +917,7 @@ static const AutoMappings g_AutoKeyMappings_KB7 = AutoMappings (
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);
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//ThemeMetric<int> KB7_COL_SPACING ("ColumnSpacing","KB7");
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static const int KB7_COL_SPACING = 64;
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static const int KB7_COL_SPACING = 54;
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static const Style g_Style_KB7_Single =
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{ // STYLE_KB7_SINGLE
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true, // m_bUsedForGameplay
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@@ -930,14 +930,15 @@ static const Style g_Style_KB7_Single =
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7, // m_iColsPerPlayer
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{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
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{ // PLAYER_1
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{ TRACK_1, -KB7_COL_SPACING*3.0f, NULL },
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{ TRACK_2, -KB7_COL_SPACING*2.0f, NULL },
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{ TRACK_3, -KB7_COL_SPACING*1.0f, NULL },
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{ TRACK_1, -KB7_COL_SPACING*2.5f, NULL },
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{ TRACK_2, -KB7_COL_SPACING*1.5f, NULL },
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{ TRACK_3, -KB7_COL_SPACING*0.5f, NULL },
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{ TRACK_4, +KB7_COL_SPACING*0.0f, NULL },
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{ TRACK_4, +KB7_COL_SPACING*1.0f, NULL },
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{ TRACK_5, +KB7_COL_SPACING*2.0f, NULL },
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{ TRACK_6, +KB7_COL_SPACING*3.0f, NULL },
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{ TRACK_4, +KB7_COL_SPACING*0.5f, NULL },
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{ TRACK_5, +KB7_COL_SPACING*1.5f, NULL },
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{ TRACK_6, +KB7_COL_SPACING*2.5f, NULL },
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},
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// intentionally different
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{ // PLAYER_2
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{ TRACK_1, -KB7_COL_SPACING*3.0f, NULL },
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{ TRACK_2, -KB7_COL_SPACING*2.0f, NULL },
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@@ -972,22 +973,22 @@ static const Style g_Style_KB7_Versus =
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7, // m_iColsPerPlayer
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{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
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{ // PLAYER_1
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{ TRACK_1, -KB7_COL_SPACING*3.0f, NULL },
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{ TRACK_2, -KB7_COL_SPACING*2.0f, NULL },
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{ TRACK_3, -KB7_COL_SPACING*1.0f, NULL },
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{ TRACK_1, -KB7_COL_SPACING*2.5f, NULL },
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{ TRACK_2, -KB7_COL_SPACING*1.5f, NULL },
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{ TRACK_3, -KB7_COL_SPACING*0.5f, NULL },
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{ TRACK_4, +KB7_COL_SPACING*0.0f, NULL },
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{ TRACK_4, +KB7_COL_SPACING*1.0f, NULL },
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{ TRACK_5, +KB7_COL_SPACING*2.0f, NULL },
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{ TRACK_6, +KB7_COL_SPACING*3.0f, NULL },
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{ TRACK_4, +KB7_COL_SPACING*0.5f, NULL },
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{ TRACK_5, +KB7_COL_SPACING*1.5f, NULL },
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{ TRACK_6, +KB7_COL_SPACING*2.5f, NULL },
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},
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{ // PLAYER_2
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{ TRACK_1, -KB7_COL_SPACING*3.0f, NULL },
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{ TRACK_2, -KB7_COL_SPACING*2.0f, NULL },
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{ TRACK_3, -KB7_COL_SPACING*1.0f, NULL },
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{ TRACK_1, -KB7_COL_SPACING*2.5f, NULL },
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{ TRACK_2, -KB7_COL_SPACING*1.5f, NULL },
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{ TRACK_3, -KB7_COL_SPACING*0.5f, NULL },
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{ TRACK_4, +KB7_COL_SPACING*0.0f, NULL },
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{ TRACK_4, +KB7_COL_SPACING*1.0f, NULL },
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{ TRACK_5, +KB7_COL_SPACING*2.0f, NULL },
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{ TRACK_6, +KB7_COL_SPACING*3.0f, NULL },
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{ TRACK_4, +KB7_COL_SPACING*0.5f, NULL },
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{ TRACK_5, +KB7_COL_SPACING*1.5f, NULL },
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{ TRACK_6, +KB7_COL_SPACING*2.5f, NULL },
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},
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},
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{ // m_iInputColumn[NUM_GameController][NUM_GameButton]
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