Change KB7 spacing – P1 and P2 are intentionally different and I will be committing a noteskin shortly. [shakesoda]

This commit is contained in:
AJ Kelly
2010-06-27 18:55:26 -05:00
parent d4c2a893c7
commit e17de5792b
+20 -19
View File
@@ -917,7 +917,7 @@ static const AutoMappings g_AutoKeyMappings_KB7 = AutoMappings (
);
//ThemeMetric<int> KB7_COL_SPACING ("ColumnSpacing","KB7");
static const int KB7_COL_SPACING = 64;
static const int KB7_COL_SPACING = 54;
static const Style g_Style_KB7_Single =
{ // STYLE_KB7_SINGLE
true, // m_bUsedForGameplay
@@ -930,14 +930,15 @@ static const Style g_Style_KB7_Single =
7, // m_iColsPerPlayer
{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
{ // PLAYER_1
{ TRACK_1, -KB7_COL_SPACING*3.0f, NULL },
{ TRACK_2, -KB7_COL_SPACING*2.0f, NULL },
{ TRACK_3, -KB7_COL_SPACING*1.0f, NULL },
{ TRACK_1, -KB7_COL_SPACING*2.5f, NULL },
{ TRACK_2, -KB7_COL_SPACING*1.5f, NULL },
{ TRACK_3, -KB7_COL_SPACING*0.5f, NULL },
{ TRACK_4, +KB7_COL_SPACING*0.0f, NULL },
{ TRACK_4, +KB7_COL_SPACING*1.0f, NULL },
{ TRACK_5, +KB7_COL_SPACING*2.0f, NULL },
{ TRACK_6, +KB7_COL_SPACING*3.0f, NULL },
{ TRACK_4, +KB7_COL_SPACING*0.5f, NULL },
{ TRACK_5, +KB7_COL_SPACING*1.5f, NULL },
{ TRACK_6, +KB7_COL_SPACING*2.5f, NULL },
},
// intentionally different
{ // PLAYER_2
{ TRACK_1, -KB7_COL_SPACING*3.0f, NULL },
{ TRACK_2, -KB7_COL_SPACING*2.0f, NULL },
@@ -972,22 +973,22 @@ static const Style g_Style_KB7_Versus =
7, // m_iColsPerPlayer
{ // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER];
{ // PLAYER_1
{ TRACK_1, -KB7_COL_SPACING*3.0f, NULL },
{ TRACK_2, -KB7_COL_SPACING*2.0f, NULL },
{ TRACK_3, -KB7_COL_SPACING*1.0f, NULL },
{ TRACK_1, -KB7_COL_SPACING*2.5f, NULL },
{ TRACK_2, -KB7_COL_SPACING*1.5f, NULL },
{ TRACK_3, -KB7_COL_SPACING*0.5f, NULL },
{ TRACK_4, +KB7_COL_SPACING*0.0f, NULL },
{ TRACK_4, +KB7_COL_SPACING*1.0f, NULL },
{ TRACK_5, +KB7_COL_SPACING*2.0f, NULL },
{ TRACK_6, +KB7_COL_SPACING*3.0f, NULL },
{ TRACK_4, +KB7_COL_SPACING*0.5f, NULL },
{ TRACK_5, +KB7_COL_SPACING*1.5f, NULL },
{ TRACK_6, +KB7_COL_SPACING*2.5f, NULL },
},
{ // PLAYER_2
{ TRACK_1, -KB7_COL_SPACING*3.0f, NULL },
{ TRACK_2, -KB7_COL_SPACING*2.0f, NULL },
{ TRACK_3, -KB7_COL_SPACING*1.0f, NULL },
{ TRACK_1, -KB7_COL_SPACING*2.5f, NULL },
{ TRACK_2, -KB7_COL_SPACING*1.5f, NULL },
{ TRACK_3, -KB7_COL_SPACING*0.5f, NULL },
{ TRACK_4, +KB7_COL_SPACING*0.0f, NULL },
{ TRACK_4, +KB7_COL_SPACING*1.0f, NULL },
{ TRACK_5, +KB7_COL_SPACING*2.0f, NULL },
{ TRACK_6, +KB7_COL_SPACING*3.0f, NULL },
{ TRACK_4, +KB7_COL_SPACING*0.5f, NULL },
{ TRACK_5, +KB7_COL_SPACING*1.5f, NULL },
{ TRACK_6, +KB7_COL_SPACING*2.5f, NULL },
},
},
{ // m_iInputColumn[NUM_GameController][NUM_GameButton]