diff --git a/src/GameManager.cpp b/src/GameManager.cpp index 1340aee8fc..f1c0211add 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -917,7 +917,7 @@ static const AutoMappings g_AutoKeyMappings_KB7 = AutoMappings ( ); //ThemeMetric KB7_COL_SPACING ("ColumnSpacing","KB7"); -static const int KB7_COL_SPACING = 64; +static const int KB7_COL_SPACING = 54; static const Style g_Style_KB7_Single = { // STYLE_KB7_SINGLE true, // m_bUsedForGameplay @@ -930,14 +930,15 @@ static const Style g_Style_KB7_Single = 7, // m_iColsPerPlayer { // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER]; { // PLAYER_1 - { TRACK_1, -KB7_COL_SPACING*3.0f, NULL }, - { TRACK_2, -KB7_COL_SPACING*2.0f, NULL }, - { TRACK_3, -KB7_COL_SPACING*1.0f, NULL }, + { TRACK_1, -KB7_COL_SPACING*2.5f, NULL }, + { TRACK_2, -KB7_COL_SPACING*1.5f, NULL }, + { TRACK_3, -KB7_COL_SPACING*0.5f, NULL }, { TRACK_4, +KB7_COL_SPACING*0.0f, NULL }, - { TRACK_4, +KB7_COL_SPACING*1.0f, NULL }, - { TRACK_5, +KB7_COL_SPACING*2.0f, NULL }, - { TRACK_6, +KB7_COL_SPACING*3.0f, NULL }, + { TRACK_4, +KB7_COL_SPACING*0.5f, NULL }, + { TRACK_5, +KB7_COL_SPACING*1.5f, NULL }, + { TRACK_6, +KB7_COL_SPACING*2.5f, NULL }, }, + // intentionally different { // PLAYER_2 { TRACK_1, -KB7_COL_SPACING*3.0f, NULL }, { TRACK_2, -KB7_COL_SPACING*2.0f, NULL }, @@ -972,22 +973,22 @@ static const Style g_Style_KB7_Versus = 7, // m_iColsPerPlayer { // m_ColumnInfo[NUM_PLAYERS][MAX_COLS_PER_PLAYER]; { // PLAYER_1 - { TRACK_1, -KB7_COL_SPACING*3.0f, NULL }, - { TRACK_2, -KB7_COL_SPACING*2.0f, NULL }, - { TRACK_3, -KB7_COL_SPACING*1.0f, NULL }, + { TRACK_1, -KB7_COL_SPACING*2.5f, NULL }, + { TRACK_2, -KB7_COL_SPACING*1.5f, NULL }, + { TRACK_3, -KB7_COL_SPACING*0.5f, NULL }, { TRACK_4, +KB7_COL_SPACING*0.0f, NULL }, - { TRACK_4, +KB7_COL_SPACING*1.0f, NULL }, - { TRACK_5, +KB7_COL_SPACING*2.0f, NULL }, - { TRACK_6, +KB7_COL_SPACING*3.0f, NULL }, + { TRACK_4, +KB7_COL_SPACING*0.5f, NULL }, + { TRACK_5, +KB7_COL_SPACING*1.5f, NULL }, + { TRACK_6, +KB7_COL_SPACING*2.5f, NULL }, }, { // PLAYER_2 - { TRACK_1, -KB7_COL_SPACING*3.0f, NULL }, - { TRACK_2, -KB7_COL_SPACING*2.0f, NULL }, - { TRACK_3, -KB7_COL_SPACING*1.0f, NULL }, + { TRACK_1, -KB7_COL_SPACING*2.5f, NULL }, + { TRACK_2, -KB7_COL_SPACING*1.5f, NULL }, + { TRACK_3, -KB7_COL_SPACING*0.5f, NULL }, { TRACK_4, +KB7_COL_SPACING*0.0f, NULL }, - { TRACK_4, +KB7_COL_SPACING*1.0f, NULL }, - { TRACK_5, +KB7_COL_SPACING*2.0f, NULL }, - { TRACK_6, +KB7_COL_SPACING*3.0f, NULL }, + { TRACK_4, +KB7_COL_SPACING*0.5f, NULL }, + { TRACK_5, +KB7_COL_SPACING*1.5f, NULL }, + { TRACK_6, +KB7_COL_SPACING*2.5f, NULL }, }, }, { // m_iInputColumn[NUM_GameController][NUM_GameButton]