virtual
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@@ -31,7 +31,7 @@ public:
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//
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// Commands
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//
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void PushSelf( lua_State *L );
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virtual void PushSelf( lua_State *L );
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virtual void RunCommandsOnChildren( const LuaReference& cmds ); /* but not on self */
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void RunCommandsOnChildren( const apActorCommands& cmds ) { this->RunCommandsOnChildren( *cmds ); } // convenience
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virtual void RunCommandsOnLeaves( const LuaReference& cmds, Actor* pParent ); /* but not on self */
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