Make MenuLeft do a MenuUp and MenuRight do a MenuDown.
This removes that assumption of menu buttons behind the coin door.
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@@ -27,4 +27,7 @@ private:
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void GoToNextState();
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void GoToPrevState();
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void MenuLeft( PlayerNumber pn ) { MenuUp(pn); }
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void MenuRight( PlayerNumber pn ) { MenuDown(pn); }
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};
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