HG: changed src/NoteDisplay.h
This commit is contained in:
+1
-1
@@ -89,7 +89,7 @@ public:
|
|||||||
bool DrawHoldHeadForTapsOnSameRow() const;
|
bool DrawHoldHeadForTapsOnSameRow() const;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void SetActiveFrame( float fNoteBeat, Actor &actorToSet, float fAnimationLengthInBeats, bool bVivid );
|
void SetActiveFrame( float fNoteBeat, Actor &actorToSet, float fAnimationLength, bool bVivid );
|
||||||
Actor *GetTapActor( NoteColorActor &nca, NotePart part, float fNoteBeat );
|
Actor *GetTapActor( NoteColorActor &nca, NotePart part, float fNoteBeat );
|
||||||
Actor *GetHoldActor( NoteColorActor nca[NUM_HoldType][NUM_ActiveType], NotePart part, float fNoteBeat, bool bIsRoll, bool bIsBeingHeld );
|
Actor *GetHoldActor( NoteColorActor nca[NUM_HoldType][NUM_ActiveType], NotePart part, float fNoteBeat, bool bIsRoll, bool bIsBeingHeld );
|
||||||
Sprite *GetHoldSprite( NoteColorSprite ncs[NUM_HoldType][NUM_ActiveType], NotePart part, float fNoteBeat, bool bIsRoll, bool bIsBeingHeld );
|
Sprite *GetHoldSprite( NoteColorSprite ncs[NUM_HoldType][NUM_ActiveType], NotePart part, float fNoteBeat, bool bIsRoll, bool bIsBeingHeld );
|
||||||
|
|||||||
Reference in New Issue
Block a user