start_time

This commit is contained in:
Glenn Maynard
2004-01-12 23:03:04 +00:00
parent 598a9b205a
commit e10c8da4b6
2 changed files with 32 additions and 4 deletions
@@ -80,21 +80,46 @@ bool RageSound_WaveOut::GetData()
static SoundMixBuffer mix;
mix.SetVolume( SOUNDMAN->GetMixVolume() );
const int play_pos = last_cursor_pos;
const int cur_play_pos = GetPosition( NULL );
for(unsigned i = 0; i < sounds.size(); ++i)
{
if(sounds[i]->stopping)
continue;
int bytes_read = 0;
int bytes_left = chunksize;
if( !sounds[i]->start_time.IsZero() )
{
/* If the sound is supposed to start at a time past this buffer, insert silence. */
const int iFramesUntilThisBuffer = play_pos - cur_play_pos;
const float fSecondsBeforeStart = -sounds[i]->start_time.Ago();
const int iFramesBeforeStart = int(fSecondsBeforeStart * samplerate);
const int iSilentFramesInThisBuffer = iFramesBeforeStart-iFramesUntilThisBuffer;
const int iSilentBytesInThisBuffer = clamp( iSilentFramesInThisBuffer * bytes_per_frame, 0, bytes_left );
memset( buf+bytes_read, 0, iSilentBytesInThisBuffer );
bytes_read += iSilentBytesInThisBuffer;
bytes_left -= iSilentBytesInThisBuffer;
if( !iSilentBytesInThisBuffer )
sounds[i]->start_time.SetZero();
}
/* Call the callback. */
unsigned got = sounds[i]->snd->GetPCM((char *) buf, chunksize, last_cursor_pos);
int got = sounds[i]->snd->GetPCM( (char *) buf+bytes_read, bytes_left, play_pos+bytes_read/bytes_per_frame );
bytes_read += got;
bytes_left -= got;
mix.write((Sint16 *) buf, got/2);
mix.write( (Sint16 *) buf, bytes_read / sizeof(Sint16) );
if(got < chunksize)
if( bytes_left > 0 )
{
/* This sound is finishing. */
sounds[i]->stopping = true;
sounds[i]->flush_pos = last_cursor_pos + (got / bytes_per_frame);
sounds[i]->flush_pos = play_pos + (bytes_read / bytes_per_frame);
}
}
@@ -113,6 +138,7 @@ void RageSound_WaveOut::StartMixing(RageSound *snd)
{
sound *s = new sound;
s->snd = snd;
s->start_time = snd->GetStartTime();
LockMutex L(SOUNDMAN->lock);
sounds.push_back(s);
@@ -5,11 +5,13 @@
#include "RageThreads.h"
#include "windows.h"
#include "Mmsystem.h"
#include "RageTimer.h"
class RageSound_WaveOut: public RageSoundDriver
{
struct sound {
RageSound *snd;
RageTimer start_time;
bool stopping;