reduce Model.h dependencies

This commit is contained in:
Glenn Maynard
2004-08-19 01:29:46 +00:00
parent 350d3771b8
commit e0fe0e6ddd
4 changed files with 76 additions and 63 deletions
+3 -2
View File
@@ -1,12 +1,12 @@
#ifndef DancingCharacters_H
#define DancingCharacters_H
#include "Model.h"
#include "ActorFrame.h"
#include "PlayerNumber.h"
#include "BGAnimation.h"
#include "ThemeManager.h"
#include "RageTimer.h"
class Model;
enum ANIM_STATES_2D
{
@@ -26,6 +26,7 @@ class DancingCharacters : public ActorFrame
{
public:
DancingCharacters();
virtual ~DancingCharacters();
virtual void LoadNextSong();
@@ -35,7 +36,7 @@ public:
void Change2DAnimState(int iPlayerNum, int iState);
protected:
Model m_Character[NUM_PLAYERS];
Model *m_pCharacter[NUM_PLAYERS];
float m_CameraDistance;
float m_CameraPanYStart;