reduce Model.h dependencies

This commit is contained in:
Glenn Maynard
2004-08-19 01:29:46 +00:00
parent 350d3771b8
commit e0fe0e6ddd
4 changed files with 76 additions and 63 deletions
+3 -3
View File
@@ -2,11 +2,11 @@
#define BEGINNER_HELPER_H
#include "ActorFrame.h"
#include "Model.h"
#include "Character.h"
#include "Sprite.h"
#include "PlayerNumber.h"
#include "NoteData.h"
class Model;
class BeginnerHelper : public ActorFrame
{
@@ -29,8 +29,8 @@ protected:
NoteData m_NoteData[NUM_PLAYERS];
bool m_bPlayerEnabled[NUM_PLAYERS];
Model m_mDancer[NUM_PLAYERS];
Model m_mDancePad;
Model *m_pDancer[NUM_PLAYERS];
Model *m_pDancePad;
Sprite m_sFlash;
Sprite m_sBackground;
Sprite m_sStepCircle[NUM_PLAYERS][4]; // More memory, but much easier to manage