Tab cleanup.
This commit is contained in:
@@ -397,9 +397,9 @@ public:
|
|||||||
static int playcommandonleaves( T* p, lua_State *L ) { p->PlayCommandOnLeaves(SArg(1)); return 0; }
|
static int playcommandonleaves( T* p, lua_State *L ) { p->PlayCommandOnLeaves(SArg(1)); return 0; }
|
||||||
static int propagate( T* p, lua_State *L ) { p->SetPropagateCommands( !!IArg(1) ); return 0; }
|
static int propagate( T* p, lua_State *L ) { p->SetPropagateCommands( !!IArg(1) ); return 0; }
|
||||||
static int fov( T* p, lua_State *L ) { p->SetFOV( FArg(1) ); return 0; }
|
static int fov( T* p, lua_State *L ) { p->SetFOV( FArg(1) ); return 0; }
|
||||||
static int SetUpdateRate( T* p, lua_State *L ) { p->SetUpdateRate( FArg(1) ); return 0; }
|
static int SetUpdateRate( T* p, lua_State *L ) { p->SetUpdateRate( FArg(1) ); return 0; }
|
||||||
static int SetFOV( T* p, lua_State *L ) { p->SetFOV( FArg(1) ); return 0; }
|
static int SetFOV( T* p, lua_State *L ) { p->SetFOV( FArg(1) ); return 0; }
|
||||||
static int vanishpoint( T* p, lua_State *L ) { p->SetVanishPoint( FArg(1), FArg(2) ); return 0; }
|
static int vanishpoint( T* p, lua_State *L ) { p->SetVanishPoint( FArg(1), FArg(2) ); return 0; }
|
||||||
static int GetChild( T* p, lua_State *L )
|
static int GetChild( T* p, lua_State *L )
|
||||||
{
|
{
|
||||||
Actor *pChild = p->GetChild( SArg(1) );
|
Actor *pChild = p->GetChild( SArg(1) );
|
||||||
|
|||||||
@@ -291,14 +291,14 @@ public:
|
|||||||
|
|
||||||
static int PositionItems( T* p, lua_State *L ) { p->PositionItems(); return 0; }
|
static int PositionItems( T* p, lua_State *L ) { p->PositionItems(); return 0; }
|
||||||
static int SetTransformFromExpression( T* p, lua_State *L ) { p->SetTransformFromExpression(SArg(1)); return 0; }
|
static int SetTransformFromExpression( T* p, lua_State *L ) { p->SetTransformFromExpression(SArg(1)); return 0; }
|
||||||
static int SetTransformFromHeight( T* p, lua_State *L ) { p->SetTransformFromHeight(FArg(1)); return 0; }
|
static int SetTransformFromHeight( T* p, lua_State *L ) { p->SetTransformFromHeight(FArg(1)); return 0; }
|
||||||
static int SetCurrentAndDestinationItem( T* p, lua_State *L ) { p->SetCurrentAndDestinationItem( FArg(1) ); return 0; }
|
static int SetCurrentAndDestinationItem( T* p, lua_State *L ) { p->SetCurrentAndDestinationItem( FArg(1) ); return 0; }
|
||||||
static int getsecondtodestination( T* p, lua_State *L ) { lua_pushnumber( L, p->GetSecondsToDestination() ); return 1; }
|
static int getsecondtodestination( T* p, lua_State *L ) { lua_pushnumber( L, p->GetSecondsToDestination() ); return 1; }
|
||||||
static int setsecondsperitem( T* p, lua_State *L ) { p->SetSecondsPerItem(FArg(1)); return 0; }
|
static int setsecondsperitem( T* p, lua_State *L ) { p->SetSecondsPerItem(FArg(1)); return 0; }
|
||||||
static int setnumsubdivisions( T* p, lua_State *L ) { p->SetNumSubdivisions(IArg(1)); return 0; }
|
static int setnumsubdivisions( T* p, lua_State *L ) { p->SetNumSubdivisions(IArg(1)); return 0; }
|
||||||
static int scrollthroughallitems( T* p, lua_State *L ) { p->ScrollThroughAllItems(); return 0; }
|
static int scrollthroughallitems( T* p, lua_State *L ) { p->ScrollThroughAllItems(); return 0; }
|
||||||
static int scrollwithpadding( T* p, lua_State *L ) { p->ScrollWithPadding(FArg(1),FArg(2)); return 0; }
|
static int scrollwithpadding( T* p, lua_State *L ) { p->ScrollWithPadding(FArg(1),FArg(2)); return 0; }
|
||||||
static int setfastcatchup( T* p, lua_State *L ) { p->SetFastCatchup(BArg(1)); return 0; }
|
static int setfastcatchup( T* p, lua_State *L ) { p->SetFastCatchup(BArg(1)); return 0; }
|
||||||
|
|
||||||
static void Register(lua_State *L)
|
static void Register(lua_State *L)
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user