CenteredSingle->Center1Player

This commit is contained in:
Chris Danford
2006-01-27 07:09:43 +00:00
parent af732e66aa
commit e09e502038
6 changed files with 8 additions and 8 deletions
+2 -2
View File
@@ -458,9 +458,9 @@ void ScreenGameplay::Init()
/* Perhaps this should be handled better by defining a new
* StyleType for ONE_PLAYER_ONE_CREDIT_AND_ONE_COMPUTER,
* but for now just ignore CenteredSingle when it's Battle or Rave
* but for now just ignore Center1Player when it's Battle or Rave
* Mode. This doesn't begin to address two-player solo (6 arrows) */
if( PREFSMAN->m_bCenteredSingle &&
if( PREFSMAN->m_bCenter1Player &&
GAMESTATE->m_PlayMode != PLAY_MODE_BATTLE &&
GAMESTATE->m_PlayMode != PLAY_MODE_RAVE &&
GAMESTATE->GetCurrentStyle()->m_StyleType == ONE_PLAYER_ONE_SIDE )