move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
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@@ -9,11 +9,10 @@
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-----------------------------------------------------------------------------
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*/
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#include "Screen.h"
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#include "ScreenWithMenuElements.h"
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#include "BitmapText.h"
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#include "RandomSample.h"
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#include "BGAnimation.h"
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#include "MenuElements.h"
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#include "GradeDisplay.h"
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#include "Banner.h"
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#include "HighScore.h"
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@@ -43,7 +42,7 @@ public:
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int m_iIndexToFocus;
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};
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class ScreenNameEntryTraditional : public Screen
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class ScreenNameEntryTraditional : public ScreenWithMenuElements
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{
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public:
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ScreenNameEntryTraditional( CString sName );
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@@ -70,7 +69,6 @@ private:
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int m_CurFeat[NUM_PLAYERS];
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BGAnimation m_Background;
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MenuElements m_Menu;
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ActorFrame m_Keyboard[NUM_PLAYERS];
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Sprite m_sprCursor[NUM_PLAYERS];
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