move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
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@@ -12,13 +12,11 @@
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*/
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#include "Screen.h"
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#include "ScreenWithMenuElements.h"
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#include "Sprite.h"
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#include "RandomSample.h"
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#include "MenuElements.h"
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class ScreenInstructions : public Screen
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class ScreenInstructions : public ScreenWithMenuElements
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{
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public:
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ScreenInstructions( CString sName );
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@@ -34,7 +32,6 @@ public:
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protected:
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Sprite m_sprHowToPlay;
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MenuElements m_Menu;
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};
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