more enum standardization
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@@ -1297,7 +1297,7 @@ void ScreenGameplay::LoadLights()
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vector<RString> asDifficulties;
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split( sDifficulty, ",", asDifficulties );
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Difficulty d1 = DIFFICULTY_Invalid;
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Difficulty d1 = Difficulty_Invalid;
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if( asDifficulties.size() > 0 )
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d1 = StringToDifficulty( asDifficulties[0] );
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pSteps = SongUtil::GetClosestNotes( GAMESTATE->m_pCurSong, GAMESTATE->GetCurrentStyle()->m_StepsType, d1 );
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