[default -> splittiming] Is this needed now?

This commit is contained in:
Jason Felds
2011-05-12 19:12:13 -04:00
6 changed files with 16 additions and 16 deletions
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@@ -1,14 +1,14 @@
local t = Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
};
--
t[#t+1] = LoadActor("grid") .. {
InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;customtexturerect,0,0,SCREEN_WIDTH/16,SCREEN_HEIGHT/16);
OnCommand=cmd(diffuse,color("0,0,0,0.125"));
};
t[#t+1] = LoadActor("grid") .. {
InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;customtexturerect,0,0,SCREEN_WIDTH/32,SCREEN_HEIGHT/32);
OnCommand=cmd(diffuse,color("0,0,0,0.25"));
};
--
local t = Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y);
};
--
t[#t+1] = LoadActor("grid") .. {
InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;customtexturerect,0,0,SCREEN_WIDTH/16,SCREEN_HEIGHT/16);
OnCommand=cmd(diffuse,color("0,0,0,0.125"));
};
t[#t+1] = LoadActor("grid") .. {
InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;customtexturerect,0,0,SCREEN_WIDTH/32,SCREEN_HEIGHT/32);
OnCommand=cmd(diffuse,color("0,0,0,0.25"));
};
--
return t
+2 -2
View File
@@ -90,8 +90,8 @@ int CourseEntry::GetNumModChanges() const
Course::Course(): m_bIsAutogen(false), m_sPath(""), m_sMainTitle(""),
m_sMainTitleTranslit(""), m_sSubTitle(""), m_sSubTitleTranslit(""),
m_sBannerPath(""), m_sBackgroundPath(""), m_sCDTitlePath(""),
m_sGroupName(""), m_sScripter(""), m_bRepeat(false), m_fGoalSeconds(0),
m_sScripter(""), m_sBannerPath(""), m_sBackgroundPath(""),
m_sCDTitlePath(""), m_sGroupName(""), m_bRepeat(false), m_fGoalSeconds(0),
m_bShuffle(false), m_iLives(-1), m_bSortByMeter(false),
m_bIncomplete(false), m_vEntries(), m_SortOrder_TotalDifficulty(0),
m_SortOrder_Ranking(0), m_LoadedFromProfile(ProfileSlot_Invalid),
+1 -1
View File
@@ -51,7 +51,7 @@ RageSound::RageSound():
m_Mutex( "RageSound" ), m_pSource(NULL),
m_sFilePath(""), m_Param(), m_iStreamFrame(0),
m_iStoppedSourceFrame(0), m_bPlaying(false),
m_sError(""), m_bDeleteWhenFinished(false)
m_bDeleteWhenFinished(false), m_sError("")
{
ASSERT( SOUNDMAN );
}