Operator & InsertCoin keys are now configurable like any other menu key, and are still global (effective on any screen). many other misc bug fies and changes. see TODO.miryokuteki
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@@ -53,6 +53,7 @@ ScreenMapControllers::ScreenMapControllers()
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m_textName[b].LoadFromFont( THEME->GetPathTo("Fonts","Header2") );
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m_textName[b].SetXY( CENTER_X, LINE_START_Y + b*LINE_GAP_Y-6 );
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m_textName[b].SetText( sName );
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m_textName[b].SetZoom( 0.7f );
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m_textName[b].SetShadowLength( 2 );
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