add basic bookkeeping
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@@ -105,7 +105,7 @@ void ScreenAttract::AttractInput( const DeviceInput& DeviceI, const InputEventTy
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case COIN_HOME:
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case COIN_FREE:
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SOUND->StopMusic();
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/* We already played the it was a coin was inserted. Don't play it again. */
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/* We already played the coin sound. Don't play it again. */
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if( MenuI.button != MENU_BUTTON_COIN )
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SOUND->PlayOnce( THEME->GetPathToS("Common coin") );
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SDL_Delay( 800 ); // do a little pause, like the arcade does
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