handle Lua AtExpressions in xml
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@@ -10,6 +10,7 @@
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#include "Trail.h"
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#include "ActorUtil.h"
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#include "XmlFile.h"
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#include "LuaManager.h"
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REGISTER_ACTOR_CLASS(DifficultyIcon)
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@@ -45,8 +46,12 @@ void DifficultyIcon::LoadFromNode( const RString& sDir, const XNode* pNode )
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if( !pNode->GetAttrValue( "File", sFile ) )
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RageException::Throw( "MeterDisplay in " + sDir + " missing File attribute" );
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sFile = sDir + sFile;
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ActorUtil::ResolvePath( sFile, sDir );
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LuaHelpers::RunAtExpressionS( sFile );
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if( !sFile.empty() && sFile[0] != '/' )
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{
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sFile = sDir + sFile;
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ActorUtil::ResolvePath( sFile, sDir );
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}
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Load( sFile );
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@@ -43,8 +43,12 @@ void MeterDisplay::LoadFromNode( const RString& sDir, const XNode* pNode )
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if( !pNode->GetAttrValue( "StreamPath", sStreamPath ) )
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RageException::Throw( "MeterDisplay in " + sDir + " missing StreamPath attribute" );
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sStreamPath = sDir + sStreamPath;
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ActorUtil::ResolvePath( sStreamPath, sDir );
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LuaHelpers::RunAtExpressionS( sStreamPath );
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if( !sStreamPath.empty() && sStreamPath[0] != '/' )
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{
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sStreamPath = sDir + sStreamPath;
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ActorUtil::ResolvePath( sStreamPath, sDir );
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}
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m_sprStream.Load( sStreamPath );
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m_sprStream->SetZoomX( m_fStreamWidth / m_sprStream->GetUnzoomedWidth() );
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