add comment about editor noteskin

This commit is contained in:
AJ Kelly
2011-03-27 18:25:30 -05:00
parent bf17d84375
commit ddd2999374
+5 -2
View File
@@ -736,8 +736,11 @@ void ScreenEdit::Init()
}
}
m_PlayerStateEdit.m_PlayerNumber = PLAYER_1;
// If we always go with the GAMESTATE NoteSkin, we will have fun effects like Vivid or Flat in the editor notefield.
// This is not conducive to productive editing.
// If we always go with the GAMESTATE NoteSkin, we will have fun effects
// like Vivid or Flat in the editor notefield. This is not conducive to
// productive editing.
// todo: We should allow certain noteskins (note-colored/rhythm) to be
// displayed. (Perhaps this should be a noteskin metric.) -aj
if( NOTESKIN->DoesNoteSkinExist( EDITOR_NOTE_SKINS[PLAYER_1].Get() ) )
{
PO_GROUP_ASSIGN( m_PlayerStateEdit.m_PlayerOptions, ModsLevel_Stage, m_sNoteSkin, EDITOR_NOTE_SKINS[PLAYER_1].Get() );