add a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warps

This commit is contained in:
Thai Pangsakulyanont
2011-05-24 13:07:59 +07:00
parent 51229ad086
commit ddbecd5de4
+1
View File
@@ -515,6 +515,7 @@ bool TimingData::IsWarpAtRow( int iNoteRow ) const
const WarpSegment& s = m_WarpSegments[i];
if( s.m_iStartRow <= iNoteRow && iNoteRow < (s.m_iStartRow + BeatToNoteRow(s.m_fLengthBeats) ) )
{
// Allow stops inside warps to allow things like stop, warp, stop, warp, stop, and so on.
if( m_StopSegments.empty() )
{
return true;