From ddbecd5de491b5baec142fc959f1146bae13b841 Mon Sep 17 00:00:00 2001 From: Thai Pangsakulyanont Date: Tue, 24 May 2011 13:07:59 +0700 Subject: [PATCH] add a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warpsadd a comment about behavior of stops and delays in warps --- src/TimingData.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/TimingData.cpp b/src/TimingData.cpp index ced065bb8e..24035ab690 100644 --- a/src/TimingData.cpp +++ b/src/TimingData.cpp @@ -515,6 +515,7 @@ bool TimingData::IsWarpAtRow( int iNoteRow ) const const WarpSegment& s = m_WarpSegments[i]; if( s.m_iStartRow <= iNoteRow && iNoteRow < (s.m_iStartRow + BeatToNoteRow(s.m_fLengthBeats) ) ) { + // Allow stops inside warps to allow things like stop, warp, stop, warp, stop, and so on. if( m_StopSegments.empty() ) { return true;