fix PlayCommand doesn't propogate

This commit is contained in:
Chris Danford
2004-02-01 04:41:48 +00:00
parent dc0201d576
commit dd78eb858f
4 changed files with 23 additions and 36 deletions
+1 -4
View File
@@ -33,14 +33,11 @@ public:
void Update( float fDeltaTime );
void DrawPrimitives();
void SetDiffuse( RageColor c );
float GetMaxTweenTimeLeft() const;
void FinishTweening();
void GainingFocus( float fRate, bool bRewindMovie, bool bLoop );
void LosingFocus();
void PlayCommand( CString cmd );
void PlayCommand( const CString &sCommandName );
void PlayOffCommand() { PlayCommand( "Off" ); }
protected: