split out ALSA stream code
This commit is contained in:
@@ -0,0 +1,174 @@
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#include "global.h"
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#include "RageLog.h"
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#include "ALSA9Helpers.h"
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#include "SDL_utils.h"
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/* int err; must be defined before using this macro */
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#define ALSA_ASSERT(x) \
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if (err < 0) { LOG->Trace("RageSound_ALSA9: ASSERT %s: %s", x, snd_strerror(err)); }
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Alsa9Buf::Alsa9Buf( hw hardware, int channels_, int samplerate_, int writeahead_ )
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{
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channels = channels_;
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samplerate = samplerate_;
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samplebits = 16;
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writeahead = writeahead_;
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// buffer_locked = false;
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last_cursor_pos = 0;
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//write_cursor = LastPosition = buffer_bytes_filled = 0;
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/* open the device */
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// if we instead use plughw: then our requested format WILL be provided
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int err;
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err = snd_pcm_open( &pcm, "hw:0,0", SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK );
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if (err < 0)
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RageException::ThrowNonfatal("snd_pcm_open: %s", snd_strerror(err));
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/* allocate the hardware parameters structure */
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snd_pcm_hw_params_t *hwparams;
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err = snd_pcm_hw_params_malloc(&hwparams);
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ALSA_ASSERT("snd_pcm_hw_params_malloc");
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/* not exactly sure what this does */
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err = snd_pcm_hw_params_any(pcm, hwparams);
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ALSA_ASSERT("snd_pcm_hw_params_any");
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/* set to mmap mode (with channels interleaved) */
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err = snd_pcm_hw_params_set_access(pcm, hwparams, SND_PCM_ACCESS_MMAP_INTERLEAVED);
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ALSA_ASSERT("snd_pcm_hw_params_set_access");
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/* set PCM format (signed 16bit, little endian) */
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err = snd_pcm_hw_params_set_format(pcm, hwparams, SND_PCM_FORMAT_S16_LE);
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ALSA_ASSERT("snd_pcm_hw_params_set_format");
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/* set number of channels */
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err = snd_pcm_hw_params_set_channels(pcm, hwparams, 2);
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ALSA_ASSERT("snd_pcm_hw_params_set_channels");
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unsigned int rate = samplerate;
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err = snd_pcm_hw_params_set_rate_near(pcm, hwparams, &rate, 0);
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// check if we got the rate we desire
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/* write the hardware parameters to the device */
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err = snd_pcm_hw_params(pcm, hwparams);
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ALSA_ASSERT("snd_pcm_hw_params");
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snd_pcm_hw_params_free(hwparams);
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/* prepare the device to reveice data */
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err = snd_pcm_prepare(pcm);
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ALSA_ASSERT("snd_pcm_prepare");
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//XXX should RageException::ThrowNonfatal if something went wrong
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/* prepare a snd_output_t for use with LOG->Trace */
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/* snd_output_t *errout = NULL;
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snd_output_buffer_open(&errout);
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snd_pcm_dump(pcm, errout);
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snd_output_flush(errout);
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char *errstring;
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snd_output_buffer_string(errout, &errstring);
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LOG->Trace("%s", errstring);
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snd_output_close( errout );
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*/
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total_frames = snd_pcm_avail_update(pcm);
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}
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Alsa9Buf::~Alsa9Buf()
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{
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snd_pcm_close(pcm);
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}
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int Alsa9Buf::GetNumFramesToFill()
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{
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snd_pcm_sframes_t avail_frames = snd_pcm_avail_update(pcm);
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if( avail_frames < 0 && Recover(avail_frames) )
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avail_frames = snd_pcm_avail_update(pcm);
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if( avail_frames < 0 )
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{
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LOG->Trace( "RageSoundDriver_ALSA9::GetData: snd_pcm_avail_update: %s", snd_strerror(avail_frames) );
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return 0;
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}
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const snd_pcm_sframes_t filled_frames = total_frames - avail_frames;
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const snd_pcm_sframes_t frames_to_fill = (writeahead - filled_frames) & ~3;
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ASSERT( frames_to_fill <= (int)writeahead );
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// LOG->Trace("%li avail, %li filled, %li to", avail_frames, filled_frames, frames_to_fill);
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return max( 0l, frames_to_fill );
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}
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void Alsa9Buf::Write( const Sint16 *buffer, int frames )
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{
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/* We should be able to write it all. If we don't, treat it as an error. */
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int wrote = snd_pcm_mmap_writei( pcm, (const char *) buffer, frames );
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if( wrote < 0 && Recover(wrote) )
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wrote = snd_pcm_mmap_writei( pcm, (const char *) buffer, frames );
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if( wrote < 0 )
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{
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LOG->Trace( "RageSoundDriver_ALSA9::GetData: snd_pcm_mmap_writei: %s", snd_strerror(wrote) );
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return;
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}
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last_cursor_pos += wrote;
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if( wrote < frames )
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LOG->Trace("Couldn't write whole buffer? (%i < %i)\n", wrote, frames );
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}
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/*
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* When the play buffer underruns, subsequent writes to the buffer
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* return -EPIPE. When this happens, call Recover() to restart playback.
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*/
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bool Alsa9Buf::Recover( int r )
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{
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if( r == -EPIPE )
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{
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LOG->Trace("RageSound_ALSA9::Recover (prepare)");
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int err = snd_pcm_prepare(pcm);
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ALSA_ASSERT("snd_pcm_prepare (Recover)");
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return true;
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}
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if( r == -ESTRPIPE )
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{
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LOG->Trace("RageSound_ALSA9::Recover (resume)");
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int err;
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while ((err = snd_pcm_resume(pcm)) == -EAGAIN)
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SDL_Delay(10);
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ALSA_ASSERT("snd_pcm_resume (Recover)");
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return true;
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}
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return false;
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}
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int Alsa9Buf::GetPosition() const
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{
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snd_pcm_status_t *status;
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snd_pcm_status_alloca(&status);
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int err = snd_pcm_status( pcm, status );
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ALSA_ASSERT("snd_pcm_status");
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snd_pcm_state_t state = snd_pcm_status_get_state( status );
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if ( state == SND_PCM_STATE_PREPARED )
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return 0;
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snd_pcm_hwsync( pcm );
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/* delay is returned in frames */
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snd_pcm_sframes_t delay = snd_pcm_status_get_delay(status);
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return last_cursor_pos - delay;
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}
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@@ -0,0 +1,43 @@
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#ifndef ALSA9_HELPERS_H
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#define ALSA9_HELPERS_H
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#define ALSA_PCM_NEW_HW_PARAMS_API
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#include <alsa/asoundlib.h>
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#include "SDL_types.h"
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class Alsa9Buf
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{
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private:
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int channels, samplerate, samplebits, writeahead;
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int buffersize, last_cursor_pos;
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snd_pcm_sframes_t total_frames;
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snd_pcm_t *pcm;
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bool Recover( int r );
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public:
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enum hw { HW_HARDWARE, HW_SOFTWARE, HW_DONT_CARE };
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/* If samplerate is DYNAMIC_SAMPLERATE, then call SetSampleRate before
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* you use the sample. */
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enum { DYNAMIC_SAMPLERATE = -1 };
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Alsa9Buf( hw hardware, int channels, int samplerate, int writeahead );
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~Alsa9Buf();
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int GetNumFramesToFill();
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void Write( const Sint16 *buffer, int frames );
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void Reset();
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void Play();
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void Stop();
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void SetVolume(float vol);
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void SetSampleRate(int hz);
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int GetPosition() const;
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int GetPlayPos() const { return last_cursor_pos; }
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};
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#endif
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@@ -7,8 +7,6 @@
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#include "RageSoundManager.h"
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#include "RageUtil.h"
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#include "SDL_utils.h"
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const int channels = 2;
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const int samplerate = 44100;
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@@ -17,17 +15,6 @@ const int bytes_per_frame = sizeof(Sint16) * samples_per_frame;
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const unsigned max_writeahead = 1024*8;
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/* int err; must be defined before using this macro */
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#define ALSA_ASSERT(x) \
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if (err < 0) \
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{ \
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LOG->Trace("RageSound_ALSA9: ASSERT %s: %s", \
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x, snd_strerror(err)); \
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}
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int RageSound_ALSA9::MixerThread_start(void *p)
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{
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((RageSound_ALSA9 *) p)->MixerThread();
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@@ -42,35 +29,18 @@ void RageSound_ALSA9::MixerThread()
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while(!shutdown)
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{
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unsigned int frames_read = GetData();
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GetData();
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const float delay_ms = 1000 * float(max_writeahead) / samplerate;
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SDL_Delay( int(delay_ms) / 2);
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}
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}
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/* Returns the number of frames processed */
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int RageSound_ALSA9::GetData()
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void RageSound_ALSA9::GetData()
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{
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LockMutex L(SOUNDMAN->lock);
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snd_pcm_sframes_t avail_frames = snd_pcm_avail_update(pcm);
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if( avail_frames < 0 && Recover(avail_frames) )
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avail_frames = snd_pcm_avail_update(pcm);
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if( avail_frames < 0 )
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{
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LOG->Trace( "RageSoundDriver_ALSA9::GetData: snd_pcm_avail_update: %s", snd_strerror(avail_frames) );
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return 0;
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}
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const snd_pcm_sframes_t filled_frames = total_frames - avail_frames;
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const snd_pcm_sframes_t frames_to_fill = (max_writeahead - filled_frames) & ~3;
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ASSERT( frames_to_fill >= 0 );
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ASSERT( frames_to_fill <= (int)max_writeahead );
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// LOG->Trace("%li avail, %li filled, %li to", avail_frames, filled_frames, frames_to_fill);
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const int frames_to_fill = pcm->GetNumFramesToFill();
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if( frames_to_fill <= 0 )
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return 0;
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return;
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/* Sint16 represents a single sample
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* each frame contains one sample per channel
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@@ -82,6 +52,7 @@ int RageSound_ALSA9::GetData()
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static SoundMixBuffer mix;
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mix.SetVolume( SOUNDMAN->GetMixVolume() );
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LockMutex L(SOUNDMAN->lock);
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for(unsigned i = 0; i < sounds.size(); ++i)
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{
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if(sounds[i]->stopping)
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@@ -91,7 +62,7 @@ int RageSound_ALSA9::GetData()
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* Get the units straight,
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* <bytes> = GetPCM(<bytes*>, <bytes>, <frames>)
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*/
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unsigned got = sounds[i]->snd->GetPCM( (char *) buf, frames_to_fill*bytes_per_frame, last_cursor_pos ) / sizeof(Sint16);
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unsigned got = sounds[i]->snd->GetPCM( (char *) buf, frames_to_fill*bytes_per_frame, pcm->GetPlayPos() ) / sizeof(Sint16);
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mix.write((Sint16 *) buf, got);
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if( int(got) < frames_to_fill )
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@@ -100,55 +71,12 @@ int RageSound_ALSA9::GetData()
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sounds[i]->stopping = true;
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}
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}
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L.Unlock();
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memset( buf, 0, sizeof(Sint16) * frames_to_fill * samples_per_frame );
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mix.read((Sint16*)buf);
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mix.read( buf );
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/* We should be able to write it all. If we don't, treat it as an error. */
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int wrote = snd_pcm_mmap_writei( pcm, buf, frames_to_fill );
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if( wrote < 0 && Recover(wrote) )
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wrote = snd_pcm_mmap_writei( pcm, buf, frames_to_fill );
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if( wrote < 0 )
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{
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LOG->Trace( "RageSoundDriver_ALSA9::GetData: snd_pcm_mmap_writei: %s", snd_strerror(wrote) );
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return -1;
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}
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last_cursor_pos += wrote;
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if( wrote < frames_to_fill )
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LOG->Trace("Couldn't write whole buffer? (%i < %li)\n", wrote, frames_to_fill );
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return frames_to_fill;
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}
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/**
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* When the play buffer underruns, subsequent writes to the buffer
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* return -EPIPE. When this happens, call Recover() to restart
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* playback.
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*/
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bool RageSound_ALSA9::Recover(int r)
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{
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if( r == -EPIPE )
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{
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LOG->Trace("RageSound_ALSA9::Recover (prepare)");
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int err = snd_pcm_prepare(pcm);
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ALSA_ASSERT("snd_pcm_prepare (Recover)");
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return true;
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}
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if( r == -ESTRPIPE )
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{
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LOG->Trace("RageSound_ALSA9::Recover (resume)");
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int err;
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while ((err = snd_pcm_resume(pcm)) == -EAGAIN)
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SDL_Delay(10);
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ALSA_ASSERT("snd_pcm_resume (Recover)");
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return true;
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}
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return false;
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pcm->Write( buf, frames_to_fill );
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}
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@@ -201,90 +129,16 @@ void RageSound_ALSA9::StopMixing(RageSound *snd)
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int RageSound_ALSA9::GetPosition(const RageSound *snd) const
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{
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LockMutex L(SOUNDMAN->lock);
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snd_pcm_status_t *status;
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snd_pcm_status_alloca(&status);
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int err = snd_pcm_status( pcm, status );
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ALSA_ASSERT("snd_pcm_status");
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snd_pcm_state_t state = snd_pcm_status_get_state( status );
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if ( state == SND_PCM_STATE_PREPARED )
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return 0;
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snd_pcm_hwsync( pcm );
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/* delay is returned in frames */
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snd_pcm_sframes_t delay = snd_pcm_status_get_delay(status);
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return last_cursor_pos - delay;
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return pcm->GetPosition();
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}
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RageSound_ALSA9::RageSound_ALSA9()
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{
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shutdown = false;
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last_cursor_pos = 0;
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/* open the device */
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// if we instead use plughw: then our requested format WILL be provided
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int err;
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err = snd_pcm_open( &pcm, "hw:0,0", SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK );
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if (err < 0)
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RageException::ThrowNonfatal("snd_pcm_open: %s", snd_strerror(err));
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/* allocate the hardware parameters structure */
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snd_pcm_hw_params_t *hwparams;
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err = snd_pcm_hw_params_malloc(&hwparams);
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ALSA_ASSERT("snd_pcm_hw_params_malloc");
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/* not exactly sure what this does */
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err = snd_pcm_hw_params_any(pcm, hwparams);
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ALSA_ASSERT("snd_pcm_hw_params_any");
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/* set to mmap mode (with channels interleaved) */
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err = snd_pcm_hw_params_set_access(pcm, hwparams, SND_PCM_ACCESS_MMAP_INTERLEAVED);
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ALSA_ASSERT("snd_pcm_hw_params_set_access");
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/* set PCM format (signed 16bit, little endian) */
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err = snd_pcm_hw_params_set_format(pcm, hwparams, SND_PCM_FORMAT_S16_LE);
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ALSA_ASSERT("snd_pcm_hw_params_set_format");
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/* set number of channels */
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err = snd_pcm_hw_params_set_channels(pcm, hwparams, 2);
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ALSA_ASSERT("snd_pcm_hw_params_set_channels");
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unsigned int rate = samplerate;
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err = snd_pcm_hw_params_set_rate_near(pcm, hwparams, &rate, 0);
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// check if we got the rate we desire
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/* write the hardware parameters to the device */
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err = snd_pcm_hw_params(pcm, hwparams);
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ALSA_ASSERT("snd_pcm_hw_params");
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snd_pcm_hw_params_free(hwparams);
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/* prepare the device to reveice data */
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err = snd_pcm_prepare(pcm);
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ALSA_ASSERT("snd_pcm_prepare");
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//XXX should RageException::ThrowNonfatal if something went wrong
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/* prepare a snd_output_t for use with LOG->Trace */
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snd_output_t *errout = NULL;
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snd_output_buffer_open(&errout);
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snd_pcm_dump(pcm, errout);
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snd_output_flush(errout);
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char *errstring;
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snd_output_buffer_string(errout, &errstring);
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LOG->Trace("%s", errstring);
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snd_output_close( errout );
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total_frames = snd_pcm_avail_update(pcm);
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pcm = new Alsa9Buf( Alsa9Buf::HW_DONT_CARE, channels, samplerate, max_writeahead );
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MixingThread.SetName( "RageSound_ALSA9" );
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MixingThread.Create( MixerThread_start, this );
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}
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@@ -297,7 +151,7 @@ RageSound_ALSA9::~RageSound_ALSA9()
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MixingThread.Wait();
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LOG->Trace("Mixer thread shut down.");
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snd_pcm_close(pcm);
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delete pcm;
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}
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float RageSound_ALSA9::GetPlayLatency() const
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@@ -1,54 +1,37 @@
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#ifndef RAGE_SOUND_ALSA9
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#define RAGE_SOUND_ALSA9
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/* RageSound_ALSA9 fakes playing sounds having GetPosition()
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* return seconds since the constructor was called.
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*
|
||||
* Only tested in linux, but intended to work across the globe.
|
||||
* ( uses time_t, sleep() and nanosleep() from <time.h> )
|
||||
*
|
||||
* The timing probably isn't accurate, but at least it is fairly
|
||||
* steady. Someone with more knowledge of RageSound, feel free
|
||||
* to play around with this (not that it's any sort of priority).
|
||||
*/
|
||||
|
||||
#include "RageSound.h"
|
||||
#include "RageThreads.h"
|
||||
#include "RageSoundDriver.h"
|
||||
|
||||
#define ALSA_PCM_NEW_HW_PARAMS_API
|
||||
#include <alsa/asoundlib.h>
|
||||
|
||||
/* needed because ALSA returns struct timeval info */
|
||||
#include <sys/time.h>
|
||||
#include "ALSA9Helpers.h"
|
||||
|
||||
class RageSound_ALSA9: public RageSoundDriver
|
||||
{
|
||||
public:
|
||||
struct sound {
|
||||
private:
|
||||
struct sound
|
||||
{
|
||||
RageSound *snd;
|
||||
bool stopping;
|
||||
int flush_pos; /* state == STOPPING only */
|
||||
sound() { snd = NULL; stopping=false; }
|
||||
int flush_pos; /* state == STOPPING only */
|
||||
sound() { snd = NULL; stopping=false; }
|
||||
};
|
||||
|
||||
/* List of currently playing sounds: */
|
||||
vector<sound *> sounds;
|
||||
|
||||
snd_pcm_sframes_t total_frames;
|
||||
|
||||
bool shutdown;
|
||||
int last_cursor_pos;
|
||||
|
||||
snd_pcm_t *pcm;
|
||||
Alsa9Buf *pcm;
|
||||
|
||||
static int MixerThread_start(void *p);
|
||||
void MixerThread();
|
||||
RageThread MixingThread;
|
||||
|
||||
int GetData();
|
||||
bool Recover( int r );
|
||||
void GetData();
|
||||
|
||||
public:
|
||||
/* virtuals: */
|
||||
void StartMixing(RageSound *snd);
|
||||
void StopMixing(RageSound *snd);
|
||||
|
||||
Reference in New Issue
Block a user