add WrapChangeSteps, ChangeDifficulty->ChangeSteps
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@@ -58,7 +58,7 @@ protected:
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virtual bool GenericTweenOff() const { return true; }
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void UpdateSelectButton( PlayerNumber pn, bool bBeingPressed );
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void ChangeDifficulty( PlayerNumber pn, int dir );
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void ChangeSteps( PlayerNumber pn, int dir );
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void AfterStepsOrTrailChange( const vector<PlayerNumber> &vpns );
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void SwitchToPreferredDifficulty();
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@@ -85,6 +85,7 @@ protected:
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ThemeMetric<bool> USE_PLAYER_SELECT_MENU;
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ThemeMetric<bool> SELECT_MENU_CHANGES_DIFFICULTY;
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ThemeMetric<bool> TWO_PART_SELECTION;
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ThemeMetric<bool> WRAP_CHANGE_STEPS;
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bool CanChangeSong() const { return m_SelectionState == SelectionState_SelectingSong; }
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bool CanChangeSteps() const { return TWO_PART_SELECTION ? m_SelectionState == SelectionState_SelectingSteps : m_SelectionState == SelectionState_SelectingSong; }
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