editor: re-enable convert to delay/stop at beat 0

This should behave nicely after the previous commit.
This commit is contained in:
Devin J. Pohly
2013-08-30 15:10:30 -04:00
parent f530fac433
commit dc32ee0486
-3
View File
@@ -2078,9 +2078,6 @@ bool ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
}
else
{
// TODO: Improve interaction when field is 0.
g_AlterMenu.rows[convert_to_delay].bEnabled = (m_NoteFieldEdit.m_iBeginMarker > 0);
g_AlterMenu.rows[convert_to_pause].bEnabled = (m_NoteFieldEdit.m_iBeginMarker > 0);
bool isRoutine = (m_InputPlayerNumber != PLAYER_INVALID);
g_AlterMenu.rows[routine_invert_notes].bEnabled = isRoutine;
g_AlterMenu.rows[routine_mirror_1_to_2].bEnabled = isRoutine;