fixed InsertIntelligentTaps inserting notes that are too close together (runs of 16ths in the same track in Cartoon Heroes heavy + big)
fixed small editor issues
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@@ -624,7 +624,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
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m_fDestinationScrollSpeed = 2;
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m_soundMarker.Play();
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}
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else if( m_fDestinationScrollSpeed == 2 )
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else // if( m_fDestinationScrollSpeed == 2 )
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{
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m_fDestinationScrollSpeed = 1;
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m_soundMarker.Play();
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@@ -633,16 +633,16 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
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}
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else if( DeviceI.button == SDLK_DOWN )
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{
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if( m_fDestinationScrollSpeed == 1 )
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{
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m_fDestinationScrollSpeed = 2;
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m_soundMarker.Play();
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}
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else if( m_fDestinationScrollSpeed == 2 )
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if( m_fDestinationScrollSpeed == 2 )
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{
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m_fDestinationScrollSpeed = 4;
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m_soundMarker.Play();
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}
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else //if( m_fDestinationScrollSpeed == 1 )
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{
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m_fDestinationScrollSpeed = 2;
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m_soundMarker.Play();
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}
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break;
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}
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}
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