diff --git a/stepmania/Themes/default/metrics.ini b/stepmania/Themes/default/metrics.ini index e062167212..f4bfa4d7df 100644 --- a/stepmania/Themes/default/metrics.ini +++ b/stepmania/Themes/default/metrics.ini @@ -21,7 +21,7 @@ DefaultScrollDirection=0 [ScreenTitleMenu] ChoicesX=320 ChoicesStartY=92 -ChoicesSpacingY=48 +ChoicesSpacingY=52 ChoicesShadowLength=5 HelpX=320 HelpY=440 diff --git a/stepmania/src/MenuElements.cpp b/stepmania/src/MenuElements.cpp index a3424866e4..99bc262504 100644 --- a/stepmania/src/MenuElements.cpp +++ b/stepmania/src/MenuElements.cpp @@ -96,7 +96,7 @@ void MenuElements::Load( CString sBackgroundPath, CString sTopEdgePath, CString } m_MenuTimer.SetXY( TIMER_X, TIMER_Y ); - if( !bTimerEnabled || !PREFSMAN->m_bMenuTimer ) + if( !bTimerEnabled || !PREFSMAN->m_bMenuTimer || GAMESTATE->m_bEditing ) { m_MenuTimer.SetTimer( 99 ); m_MenuTimer.Update( 0 ); diff --git a/stepmania/src/NoteData.cpp b/stepmania/src/NoteData.cpp index 6e7135d343..11ae14d752 100644 --- a/stepmania/src/NoteData.cpp +++ b/stepmania/src/NoteData.cpp @@ -1075,7 +1075,7 @@ void NoteDataUtil::InsertIntelligentTaps( NoteData &in, float fBeatInterval ) // don't insert a new note if there's already one within this interval bool bNoteInMiddle = false; for( int j=iRowEarlier+1; j<=iRowLater-1; j++ ) - if( !in.IsRowEmpty(iRowMiddle) ) + if( !in.IsRowEmpty(j) ) { bNoteInMiddle = true; break; diff --git a/stepmania/src/ScreenEdit.cpp b/stepmania/src/ScreenEdit.cpp index 8e8201ae2f..81c9eb28d6 100644 --- a/stepmania/src/ScreenEdit.cpp +++ b/stepmania/src/ScreenEdit.cpp @@ -624,7 +624,7 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ m_fDestinationScrollSpeed = 2; m_soundMarker.Play(); } - else if( m_fDestinationScrollSpeed == 2 ) + else // if( m_fDestinationScrollSpeed == 2 ) { m_fDestinationScrollSpeed = 1; m_soundMarker.Play(); @@ -633,16 +633,16 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ } else if( DeviceI.button == SDLK_DOWN ) { - if( m_fDestinationScrollSpeed == 1 ) - { - m_fDestinationScrollSpeed = 2; - m_soundMarker.Play(); - } - else if( m_fDestinationScrollSpeed == 2 ) + if( m_fDestinationScrollSpeed == 2 ) { m_fDestinationScrollSpeed = 4; m_soundMarker.Play(); } + else //if( m_fDestinationScrollSpeed == 1 ) + { + m_fDestinationScrollSpeed = 2; + m_soundMarker.Play(); + } break; } }