fixed InsertIntelligentTaps inserting notes that are too close together (runs of 16ths in the same track in Cartoon Heroes heavy + big)
fixed small editor issues
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@@ -1075,7 +1075,7 @@ void NoteDataUtil::InsertIntelligentTaps( NoteData &in, float fBeatInterval )
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// don't insert a new note if there's already one within this interval
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bool bNoteInMiddle = false;
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for( int j=iRowEarlier+1; j<=iRowLater-1; j++ )
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if( !in.IsRowEmpty(iRowMiddle) )
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if( !in.IsRowEmpty(j) )
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{
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bNoteInMiddle = true;
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break;
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