fixed InsertIntelligentTaps inserting notes that are too close together (runs of 16ths in the same track in Cartoon Heroes heavy + big)
fixed small editor issues
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@@ -96,7 +96,7 @@ void MenuElements::Load( CString sBackgroundPath, CString sTopEdgePath, CString
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}
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m_MenuTimer.SetXY( TIMER_X, TIMER_Y );
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if( !bTimerEnabled || !PREFSMAN->m_bMenuTimer )
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if( !bTimerEnabled || !PREFSMAN->m_bMenuTimer || GAMESTATE->m_bEditing )
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{
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m_MenuTimer.SetTimer( 99 );
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m_MenuTimer.Update( 0 );
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