cleanup
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@@ -52,13 +52,13 @@ public:
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RageSound *PlaySound(RageSound &snd);
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void StopPlayingSound(RageSound &snd);
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void GetCopies(RageSound &snd, vector<RageSound *> &snds);
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/* A list of all sounds that currently exist. RageSound adds and removes
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* itself to this. */
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set<RageSound *> all_sounds;
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/* RageSound adds and removes itself to this. */
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set<RageSound *> playing_sounds;
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void GetCopies(RageSound &snd, vector<RageSound *> &snds);
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static void MixAudio(Sint16 *dst, const Sint16 *src, Uint32 len, float volume);
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static void AttenuateBuf( Sint16 *buf, int samples, float vol );
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