add NoHands option

This commit is contained in:
Chris Danford
2004-01-02 11:25:21 +00:00
parent 40b2ecfee5
commit da466fc20c
7 changed files with 55 additions and 4 deletions
+2
View File
@@ -156,6 +156,7 @@ CString PlayerOptions::GetString() const
if( m_bTransforms[TRANSFORM_PLANTED] ) sReturn += "Planted, ";
if( m_bTransforms[TRANSFORM_STOMP] ) sReturn += "Stomp, ";
if( m_bTransforms[TRANSFORM_TWISTER] ) sReturn += "Twister, ";
if( m_bTransforms[TRANSFORM_NOHANDS] ) sReturn += "NoHands, ";
if( m_bTimingAssist ) sReturn += "TimingAssist, ";
if( m_bProTiming ) sReturn += "ProTiming, ";
@@ -281,6 +282,7 @@ void PlayerOptions::FromString( CString sOptions )
else if( sBit == "planted" ) m_bTransforms[TRANSFORM_PLANTED] = on;
else if( sBit == "stomp" ) m_bTransforms[TRANSFORM_STOMP] = on;
else if( sBit == "twister" ) m_bTransforms[TRANSFORM_TWISTER] = on;
else if( sBit == "nohands" ) m_bTransforms[TRANSFORM_NOHANDS] = on;
else if( sBit == "reverse" ) SET_FLOAT( fScrolls[SCROLL_REVERSE] )
else if( sBit == "split" ) SET_FLOAT( fScrolls[SCROLL_SPLIT] )
else if( sBit == "alternate" ) SET_FLOAT( fScrolls[SCROLL_ALTERNATE] )