add NoHands option
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@@ -156,6 +156,7 @@ CString PlayerOptions::GetString() const
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if( m_bTransforms[TRANSFORM_PLANTED] ) sReturn += "Planted, ";
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if( m_bTransforms[TRANSFORM_STOMP] ) sReturn += "Stomp, ";
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if( m_bTransforms[TRANSFORM_TWISTER] ) sReturn += "Twister, ";
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if( m_bTransforms[TRANSFORM_NOHANDS] ) sReturn += "NoHands, ";
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if( m_bTimingAssist ) sReturn += "TimingAssist, ";
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if( m_bProTiming ) sReturn += "ProTiming, ";
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@@ -281,6 +282,7 @@ void PlayerOptions::FromString( CString sOptions )
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else if( sBit == "planted" ) m_bTransforms[TRANSFORM_PLANTED] = on;
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else if( sBit == "stomp" ) m_bTransforms[TRANSFORM_STOMP] = on;
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else if( sBit == "twister" ) m_bTransforms[TRANSFORM_TWISTER] = on;
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else if( sBit == "nohands" ) m_bTransforms[TRANSFORM_NOHANDS] = on;
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else if( sBit == "reverse" ) SET_FLOAT( fScrolls[SCROLL_REVERSE] )
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else if( sBit == "split" ) SET_FLOAT( fScrolls[SCROLL_SPLIT] )
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else if( sBit == "alternate" ) SET_FLOAT( fScrolls[SCROLL_ALTERNATE] )
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