add NoHands option
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@@ -40,6 +40,7 @@ namespace NoteDataUtil
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float GetRadarValue( const NoteData &in, RadarCategory rv, float fSongSeconds );
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void RemoveHoldNotes( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void RemoveHands( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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void RemoveMines( NoteData &in, float fStartBeat = 0, float fEndBeat = 99999 );
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enum TurnType { left, right, mirror, shuffle, super_shuffle, NUM_TURN_TYPES };
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void Turn( NoteData &in, StepsType st, TurnType tt, float fStartBeat = 0, float fEndBeat = -1 );
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