assert
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@@ -1128,6 +1128,7 @@ float ScreenGameplay::StartPlayingSong(float MinTimeToNotes, float MinTimeToMusi
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p.StopMode = RageSoundParams::M_CONTINUE;
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p.m_StartSecond = fStartSecond;
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ASSERT( !m_pSoundMusic->IsPlaying() );
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m_pSoundMusic->Play( &p );
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/* Make sure GAMESTATE->m_fMusicSeconds is set up. */
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