cleanup
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@@ -73,11 +73,12 @@ void ScreenTestFonts::SetFont(CString font_)
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SetText(curtext);
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SetText(curtext);
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}
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}
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void ScreenTestFonts::Draw()
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void ScreenTestFonts::DrawPrimitives()
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{
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{
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/* Draw this manually, so we can breakpoint here ... */
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Screen::DrawPrimitives();
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/* Draw this manually, so we can breakpoint here. */
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txt.Draw();
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txt.Draw();
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Screen::Draw();
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}
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}
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@@ -12,7 +12,7 @@ public:
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virtual void Init();
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virtual void Init();
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void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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void Draw();
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void DrawPrimitives();
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void HandleScreenMessage( const ScreenMessage SM );
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void HandleScreenMessage( const ScreenMessage SM );
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void SetText(CString txt);
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void SetText(CString txt);
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